25 Feb 2013 As for ammo mods, you can't go wrong with Armor Piercing. You can use Phasic rounds, but the beauty of the SI is that he has Energy Drain, so 

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Insanity armor reduction is a flat 50 points, with the BW and all the stacked infiltrator bonuses you're looking at well over 2000 damage per shot (and that's for a body shot). As far as bonus powers go, if you want maximum cheese, take marksman, but playing something that OP gets old fast. Otherwise, my favorite bonus power is proximity mine.

Their inventory is stacked with a -Tactical Cloak: stealth + large damage bonus -Proximity Mine: fires a sticky mine at targeted location, detonates when enemy approaches -Energy Drain: drains an enemies shields/barriers + synthetics’ health while restoring player’s shields -Salarian Operative: increases power damage/force, weapon damage, and player weight capacity -Fitness: increases health/shields and melee damage + bonuses I highly recommend the Geth Infiltrator on Silver, but you can't kill shielded enemies fast enough on Gold. Salarian Infiltrator. Again, you get fitness, your class power, and tactical cloak (take sniper damage, not bonus power -- trust me). However, you also get Energy Drain (ignore proximity mine). This is your life saver on Gold.

Me3 infiltrator bonus power

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BioWare ME3 Multiplayer Forums Multiplayer Section of BioWare’s Official Forums; Mass Effect Wiki – ME3 Multiplayer Section Use the Mass Effect Wiki to determine proper names for and get information about power evolutions, weapons, mods Best bonus power for Sentinel for ME2 and ME3 So I've never done a Sentinel run and I've been wondering about bonus powers for both 2 and 3. Reave sounds like a really good power for 2 but should I stick with it for 3 or go to Dark Channel which I hear isn't as good. Problem is, I have to choose a bonus power, and since Bioware was kind enough to not put descriptions for each one, I don''''t know what the hell. Guide on playing the infiltrator in Mass Effect 2. Strategies for hardcore insanity, as well as some gimmicks for casual players having a rough time getting through.

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2012-08-23 · Melee damage is crucial as well, since Shadow Strike benefits from melee damage buffs. All of these evolutions are important, but bonus power may be the most important because it lets you use Shadow Strike without being seen. Without this evolution, enemies track you even as you teleport behind them, often resulting in death.

You can mix and match to your hearts content as long as you have credits. Not in my game. I can buy bonus powers once and then they disappear forever from the list.

12 Mar 2012 On topic. Played Infiltrator and found Energy Drain to be the perfect supplement for the class. Deal massive damage to shields (out of cloak) and 

Build Title: Invisi-Sniper – by Cookiegobbler Power Evolutions: Tactical Cloak: Damage (4), Recharge Speed (5), Sniper Damage (6) In ME3 you can combo Infiltrator with shotguns which is way more fun but it takes 2 games of straight sniping to get there.

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You’re still going to want the damage evolutions for TC. Even though they don’t boost your weapon, they provide massive bonuses to your power and melee attacks. All in all, you’re getting a 170% melee damage bonus and 160% power damage bonus. In terms of damage per melee, area of effect, etc. I think that the Huntress may be the most It cost something in ME2 it costs soemthing in ME3 You can also striaght up change just the bonus power to any other one, 5k and you get a different power and the points that you spent in the previous one. You can always reassign to the bonus power you ahd before.

ME3 Colorable Geth Infiltrator PM. Skapad av N7Legion.
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The visual effects on the power looks like a dark energy bomb, it looks like nothingness oozing out, and as such I thought why not give it absurd damage. 2012-01-29 · For infiltrator on Insanity: Take Reave as your bonus power: It will work in place of Warp. If you're dead set against using a Biotic power like Reave, Warp Ammo isn't bad.